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surfaces.h

// --- Fonts
SDL_Surface *font;
SDL_Surface *scorefont;
SDL_Surface *scorefont1;
SDL_Surface *scorefont2;
SDL_Surface *menufont;
SDL_Surface *menufont1;

// --- Screen
SDL_Surface *screen;
SDL_Surface *background;
SDL_Surface *backs;
SDL_Surface *tiles;
SDL_Surface *screenbak;

// --- FX
SDL_Surface *bright;
SDL_Surface *creditsbuffer;
SDL_Surface *creditsbuffer1;
SDL_Surface *creditsfont;
SDL_Surface *left;
SDL_Surface *right;

// --- Monsters
SDL_Surface *monsters;

// --- Player
SDL_Surface *player;

// --- Intro
SDL_Surface *dragontech;
SDL_Surface *line1;
SDL_Surface *line2;
SDL_Surface *comic_01;
SDL_Surface *black;

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